Summary:
This role does not involve direct work on games, but rather on the underlying foundational systems. We are looking for a candidate with experience in real-time systems to drive integration of a first-party physics engine with a first-party game engine. The candidate should be experienced with both game and physics engines, have extensive C/C++ experience, experience with parallel compute as well as exposure to AR/VR and/or gaming.
Responsibilities:
- Design and develop the integrations of real-time components (ie. game engine - physics engine integration).
- Code in C/C++ for maximum performance.
- Work on performance tuning, optimization, and 3D math.
- Partner across teams to ensure alignment of design.
Qualifications:
- Experience in high-performance real-time systems.
- Experience with physics engines and game engine development.
- Highly proficient in C/C++.
- Strong knowledge of performance tuning, optimization, and simulation.
- Experience in the video game industry and AR/VR is a plus
Compensation:
The pay rate range above is the base hourly pay range that Aditi Consulting reasonably expects to pay someone for this position (compensation may vary outside of this range depending on a number of factors, including but not limited to, a candidate’s qualifications, skills, competencies, experience, location and end client requirements).
Benefits and Ancillaries:
Medical, dental, vision, PTO benefits and ancillaries may be available for eligible Aditi Consulting employees and vary based on the plan options selected by the employee.